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My name is Ron Kee. I graduated with a BS from San Jose State's Illustration department and I started freelancing for local companies. That led to a full time gig with Strategic Simulations Inc. where I put my time in learning the computer tools and working on Panzer General II and Fantasy General . From there I went on to Cyclone Studios and 3DO where I did most of the character design concepts for Requiem: Avenging Angel . I formed Oholoko Productions with Greg Savoia in early '99 and we created the cinematic cutscenes for Vampire: The Masquerade - Redemption . That lead me to Electronic Arts where I worked on an unreleased title. I then created various 3D and concept art for Blizzard's tactical shooter Ghost. From there I continued my role as painter\modeler and concept artist on Nihilistic software's upcoming title, Marvel Nemesis:Rise of the Imperfects. My current role is Lead Character Artist on Conan, Nihilistic Software's next gen title. I've always had a fascination with creatures and the fantastic. I hope this site reflects the wonder that unravels in the depths of my imagination. |
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